A Zweihänder Adventure Blog
Session 57: Check Your Tankard
The road to Middenheim brought a witch hunter’s accusation, rumours of religious unrest, and a lesson in why seasoned drinkers preferred glass-bottomed tankards.
Session 56: Problem Solving
With weapons drawn at the Forest Hearth, Thindruk tries to bargain the company out of trouble before the northbound road offers a halfway celebration and troubling rumours from Middenheim.
Session 55: The Deadeye Dog
Felrick’s Deadeye Dog finds eager customers before a broken axle pin strands the company at the Forest Hearth, where armed visitors in Imperial uniforms come looking for Thindruk.
Session 54: I Think I See It
After Wanda seeks guidance at Altdorf’s College of Light, the company heads toward Middenheim aboard a coach crowded with old grudges, religious tensions, and bureaucratic absurdity.
Session 53: A Safe Deposit of Evil
After their barge burns in a suspected act of sabotage, the companions secure repairs, deposit a dangerous Chaos stone in a bank, and accept a mysterious delivery to Middenheim, returning to Altdorf with the arsonist still unidentified.
Session 52: Silk, Smoke, and Suspicion
The crew’s inquiries and social triumphs in Kemperbad end abruptly when they return from the Blüchers’ anniversary celebration to find the Dandy Fräulein ravaged by a suspicious fire.
Session 51: The Smallest Cargo
With the Dandy Fräulein barely afloat and Imperial scrutiny gathering around Castle Wittgenstein, the party must carry its wounded and its most dangerous secret downriver to Kemperbad.
Session 50: The Fall of Wittgenstein
The companions escaped the collapsing Castle Wittgenstein with its treasure and a dangerous Warpstone relic, surviving ratmen, sorcery, a river disaster, and the fortress’s final destruction before limping toward Kemperbad with new wounds and darker burdens.
Session 49: Wittgenstein’s Monster
The companions push deeper into Castle Wittgenstein, slaying its mistress and a Chaos champion before becoming trapped between her stitched monster, a swarm of ratmen, and the corrupting fragment of Morslieb they have come to claim.
Session 48: Cryptids & Chaos
The party descends through Wittgenstein’s rotten underbelly, rescues Aubrey and the imprisoned villagers, reclaims their escape route, discovers their stolen gold has been taken upstairs, and creeps toward Lady Marguerite’s chambers only to find a scorched minotaur corpse and the armored Chaos champion Ulfrin stalking from the dark.